Inuko Games Studio

The world sees color, but your fate is in black and white.

Project Twins is a galactic 2D Topdown Turn-Based JRPG in the Unity engine, driven by the unbreakable bonds of family, devastating secrets, and a mystery that stretches across entire solar systems.

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  • Synergistic combat
  • Character transformations
  • Solar-system adventure
  • Family-driven story

Moonrise Signal

The core four are at the center of everything.

Bryan, Cale, Nekro, and Mardel are pulled into a story that begins with an attack and opens into a much larger mystery.

Bryan Cale Nekro Mardel
Game box art for Project Twins showing the four main characters against a bright sky Open Characters

A galactic JRPG built around humanity, identity, and family.

Making a 2D Topdown Turn-Based JRPG in Unity engine. Follow for more.

Project Twins blends intimate character drama with a universe-spanning mystery, asking what happens when an ordinary life is torn open by forces far larger than it.

A galactic JRPG driven by the unbreakable bonds of family. Master powerful synergistic combat and awesome character transformations. Journey across vast solar systems to seek the assassins motives and uncover the universe-spanning secret that links your innocent life to a dark, forgotten history.

Bryan's ordinary life shatters in an instant.

The boring life of Bryan is shattered when assassins target him for reasons unknown. He and his three closest friends embark on an immediate galactic adventure to uncover the true source of the threat.

By aiding those with vital clues, they will unravel the devastating secrets of Bryan's past and their universe, teaching everyone the true meaning of humanity and family.

Combat

Synergize every turn

Teamwork is central to the battle fantasy, with combinations, roles, and timing shaping every encounter.

Transformation

Unlock dramatic power shifts

Transformations push the cast beyond ordinary limits and give major moments a striking mechanical payoff.

Exploration

Travel across the stars

Every clue pulls the party farther from home and deeper into a solar-system-scale conspiracy.

Bonds

Family carries the story

Friendship, loyalty, and the need to protect each other are at the heart of the journey from start to finish.

The people behind Project Twins.

Mardy

Story Writer, Founder of Inuko, Coding, Programmer

Leading the story direction and core development work that gives the universe of Constellia: Moonrise its emotional and technical foundation.

Admyrall

Composer, Assistant writer

Helping shape the narrative voice while building the musical identity that carries the game's sense of wonder, danger, and heart.

Main Characters

Meet the four central faces of Project Twins.

A quick, spoiler-light look at the main cast with simple bios and clickable art.

The Core Four

Bryan Funny, kind, and the heart of the team
Cale The genius strategist keeping everyone on track
Nekro Kind-hearted magic user with ties to death itself
Mardel Quiet, dangerous, and hard to fully read

Funny, chill, and the heart of the group.

Bryan is the main lead, a laid-back guy with a big heart who cares deeply about his friends and family.

He hates needless killing, jumps in to help people, and somehow becomes the center of a mystery about why others want him dead.

Leader energy Big soft heart Reality-bending weirdness

The genius who keeps the team moving.

Cale is the brains of the team, using sharp analysis, gadgets, and planning to guide everyone through the chaos.

He is smart, mature, and dependable, but still has a soft spot for games, comics, and quiet time when the pressure drops.

Prodigy mind Strategist Gadgets and analysis

Kind-hearted, gifted, and tied to the world of the dead.

Nekro is the son of the Grim Reaper, giving him a deep spiritual connection that lets him use magic and sense life energy.

He is caring and strong-minded, though the weight of death around him can push his stress and anxiety when he focuses too hard on it.

Magic user Spiritual senses Kind but pressured

Quiet, rough around the edges, and dangerous when pushed.

Mardel keeps a lot to himself, speaks little, and usually comes off colder than he really is.

He is a skilled fighter with real combat knowledge, and when his anger takes over, a darker side starts to show through.

Reserved Great fighter Dark edge under pressure

Updates

A clean spot for new posts, dev drops, and video updates.

This tab gives you a simple updates area with a featured section for your latest WIP upload.

WIP video showcase

A quick public-facing post block for your newest video drop. You can swap this text whenever you add a fresh dev update.

Work-in-progress footage is up now, showing where Project Twins is heading and giving people a fresh look at the game as it develops.

Gallery & Progress

A stronger look at the cast, the mood, and the build direction.

This tab is set up for featured art, progress snapshots, and future devlog updates as Project Twins keeps growing.

Development Snapshot

4 Core friends pulled into the mystery
2D Topdown JRPG direction in Unity
1 Universe-spanning secret behind the attack

The current pillars shaping Project Twins.

Active Build

Core JRPG foundation

Topdown exploration, party-driven storytelling, and turn-based combat are the active foundation the experience is being built around.

In Development

Synergistic combat design

Team synergy and strong role interplay are key goals for battle design, helping every party member matter in decisive moments.

Expanding

Transformations and power escalation

Transformation concepts support the game's biggest emotional and mechanical swings, adding spectacle to story milestones.

Ongoing

Universe, story, and music

Narrative work and composition continue to define the heart of the world, from Bryan's past to the larger mystery surrounding the assassins.